将响应发送给除发件人以外的所有客户端

2020/10/12 09:41 · javascript ·  · 0评论

要将内容发送给所有客户,请使用:

io.sockets.emit('response', data);

要从客户那里接收,您可以使用:

socket.on('cursor', function(data) {
  ...
});

如何将两者结合起来,以便在从客户端接收服务器上的消息时,将消息发送给除发送消息的用户之外的所有用户?

socket.on('cursor', function(data) {
  io.sockets.emit('response', data);
});

我是否必须通过发送带有消息的客户端ID,然后在客户端进行检查来破解它,还是有一种更简单的方法?

这是我的列表(已更新为1.0)

// sending to sender-client only
socket.emit('message', "this is a test");

// sending to all clients, include sender
io.emit('message', "this is a test");

// sending to all clients except sender
socket.broadcast.emit('message', "this is a test");

// sending to all clients in 'game' room(channel) except sender
socket.broadcast.to('game').emit('message', 'nice game');

// sending to all clients in 'game' room(channel), include sender
io.in('game').emit('message', 'cool game');

// sending to sender client, only if they are in 'game' room(channel)
socket.to('game').emit('message', 'enjoy the game');

// sending to all clients in namespace 'myNamespace', include sender
io.of('myNamespace').emit('message', 'gg');

// sending to individual socketid
socket.broadcast.to(socketid).emit('message', 'for your eyes only');

// list socketid
for (var socketid in io.sockets.sockets) {}
 OR
Object.keys(io.sockets.sockets).forEach((socketid) => {});

来自@LearnRPG答案,但带有1.0:

 // send to current request socket client
 socket.emit('message', "this is a test");

 // sending to all clients, include sender
 io.sockets.emit('message', "this is a test"); //still works
 //or
 io.emit('message', 'this is a test');

 // sending to all clients except sender
 socket.broadcast.emit('message', "this is a test");

 // sending to all clients in 'game' room(channel) except sender
 socket.broadcast.to('game').emit('message', 'nice game');

 // sending to all clients in 'game' room(channel), include sender
 // docs says "simply use to or in when broadcasting or emitting"
 io.in('game').emit('message', 'cool game');

 // sending to individual socketid, socketid is like a room
 socket.broadcast.to(socketid).emit('message', 'for your eyes only');

要回答@Crashalot的评论,socketid来自:

var io = require('socket.io')(server);
io.on('connection', function(socket) { console.log(socket.id); })

这是从0.9.x更改为1.x的更完整的答案。

 // send to current request socket client
 socket.emit('message', "this is a test");// Hasn't changed

 // sending to all clients, include sender
 io.sockets.emit('message', "this is a test"); // Old way, still compatible
 io.emit('message', 'this is a test');// New way, works only in 1.x

 // sending to all clients except sender
 socket.broadcast.emit('message', "this is a test");// Hasn't changed

 // sending to all clients in 'game' room(channel) except sender
 socket.broadcast.to('game').emit('message', 'nice game');// Hasn't changed

 // sending to all clients in 'game' room(channel), include sender
 io.sockets.in('game').emit('message', 'cool game');// Old way, DOES NOT WORK ANYMORE
 io.in('game').emit('message', 'cool game');// New way
 io.to('game').emit('message', 'cool game');// New way, "in" or "to" are the exact same: "And then simply use to or in (they are the same) when broadcasting or emitting:" from http://socket.io/docs/rooms-and-namespaces/

 // sending to individual socketid, socketid is like a room
 io.sockets.socket(socketid).emit('message', 'for your eyes only');// Old way, DOES NOT WORK ANYMORE
 socket.broadcast.to(socketid).emit('message', 'for your eyes only');// New way

我想编辑@soyuka的帖子,但我的编辑被同行评审拒绝。

broadcast.emit将消息发送给所有其他客户端(发送方除外)

socket.on('cursor', function(data) {
  socket.broadcast.emit('msg', data);
});

散发备忘单

io.on('connect', onConnect);

function onConnect(socket){

  // sending to the client
  socket.emit('hello', 'can you hear me?', 1, 2, 'abc');

  // sending to all clients except sender
  socket.broadcast.emit('broadcast', 'hello friends!');

  // sending to all clients in 'game' room except sender
  socket.to('game').emit('nice game', "let's play a game");

  // sending to all clients in 'game1' and/or in 'game2' room, except sender
  socket.to('game1').to('game2').emit('nice game', "let's play a game (too)");

  // sending to all clients in 'game' room, including sender
  io.in('game').emit('big-announcement', 'the game will start soon');

  // sending to all clients in namespace 'myNamespace', including sender
  io.of('myNamespace').emit('bigger-announcement', 'the tournament will start soon');

  // sending to individual socketid (private message)
  socket.to(<socketid>).emit('hey', 'I just met you');

  // sending with acknowledgement
  socket.emit('question', 'do you think so?', function (answer) {});

  // sending without compression
  socket.compress(false).emit('uncompressed', "that's rough");

  // sending a message that might be dropped if the client is not ready to receive messages
  socket.volatile.emit('maybe', 'do you really need it?');

  // sending to all clients on this node (when using multiple nodes)
  io.local.emit('hi', 'my lovely babies');

};

对于房间内的命名空间,循环搜索房间中的客户列表(类似于Nav的答案)是我发现可行的仅有两种方法之一。另一种是使用排除。例如

socket.on('message',function(data) {
    io.of( 'namespace' ).in( data.roomID ).except( socket.id ).emit('message',data);
}

其他情况

io.of('/chat').on('connection', function (socket) {
    //sending to all clients in 'room' and you
    io.of('/chat').in('room').emit('message', "data");
};

更新了列表以获取更多文档。

socket.emit('message', "this is a test"); //sending to sender-client only
socket.broadcast.emit('message', "this is a test"); //sending to all clients except sender
socket.broadcast.to('game').emit('message', 'nice game'); //sending to all clients in 'game' room(channel) except sender
socket.to('game').emit('message', 'enjoy the game'); //sending to sender client, only if they are in 'game' room(channel)
socket.broadcast.to(socketid).emit('message', 'for your eyes only'); //sending to individual socketid
io.emit('message', "this is a test"); //sending to all clients, include sender
io.in('game').emit('message', 'cool game'); //sending to all clients in 'game' room(channel), include sender
io.of('myNamespace').emit('message', 'gg'); //sending to all clients in namespace 'myNamespace', include sender
socket.emit(); //send to all connected clients
socket.broadcast.emit(); //send to all connected clients except the one that sent the message
socket.on(); //event listener, can be called on client to execute on server
io.sockets.socket(); //for emiting to specific clients
io.sockets.emit(); //send to all connected clients (same as socket.emit)
io.sockets.on() ; //initial connection from a client.

希望这可以帮助。

使用此编码

io.sockets.on('connection', function (socket) {

    socket.on('mousemove', function (data) {

        socket.broadcast.emit('moving', data);
    });

该socket.broadcast.emit()将在函数中发出所有内容,但发出该消息的服务器除外

我正在使用名称空间和房间-我发现

socket.broadcast.to('room1').emit('event', 'hi');

在哪里工作

namespace.broadcast.to('room1').emit('event', 'hi');

没有

(其他人应该面对这个问题)

本文地址:http://javascript.askforanswer.com/jiangxiangyingfasonggeichufajianrenyiwaidesuoyoukehuduan.html
文章标签: ,   ,  
版权声明:本文为原创文章,版权归 javascript 所有,欢迎分享本文,转载请保留出处!

文件下载

老薛主机终身7折优惠码boke112

上一篇:
下一篇:

评论已关闭!